explicit dispose and clean on some objects

This commit is contained in:
Flaminel
2025-02-23 10:59:43 +02:00
parent e8d287de84
commit d27562a889
4 changed files with 16 additions and 4 deletions
@@ -43,7 +43,7 @@ public sealed class BlocklistProvider
{
if (_initialized)
{
_logger.LogDebug("blocklists already loaded");
_logger.LogTrace("blocklists already loaded");
return;
}
@@ -4,7 +4,7 @@ using Mono.Unix.Native;
namespace Infrastructure.Verticals.Files;
public class UnixHardLinkFileService : IHardLinkFileService
public class UnixHardLinkFileService : IHardLinkFileService, IDisposable
{
private readonly ILogger<UnixHardLinkFileService> _logger;
private readonly ConcurrentDictionary<ulong, int> _inodeCounts = new();
@@ -83,4 +83,9 @@ public class UnixHardLinkFileService : IHardLinkFileService
throw;
}
}
public void Dispose()
{
_inodeCounts.Clear();
}
}
@@ -5,7 +5,7 @@ using Microsoft.Win32.SafeHandles;
namespace Infrastructure.Verticals.Files;
public class WindowsHardLinkFileService : IHardLinkFileService
public class WindowsHardLinkFileService : IHardLinkFileService, IDisposable
{
private readonly ILogger<WindowsHardLinkFileService> _logger;
private readonly ConcurrentDictionary<ulong, int> _fileIndexCounts = new();
@@ -110,4 +110,9 @@ public class WindowsHardLinkFileService : IHardLinkFileService
public uint FileIndexHigh;
public uint FileIndexLow;
}
public void Dispose()
{
_fileIndexCounts.Clear();
}
}